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- global gNext
-
- on mouseDown
- puppetSound("More Sound")
- puppetSprite(3, 1)
- puppetSprite(11, 1)
- set the castNum of sprite 3 to 26
- set the castNum of sprite 11 to 27
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 3 to 25
- set the castNum of sprite 11 to 28
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 3 to 26
- set the castNum of sprite 11 to 27
- updateStage()
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- set the castNum of sprite 3 to 25
- set the castNum of sprite 11 to 28
- updateStage()
- puppetSprite(3, 0)
- puppetSprite(11, 0)
- sound stop 2
- set gNext to "story"
- go("more next")
- end
-